Vampyr is developer DontNod’s take on the vampire subgenre of RPGs. While DontNod nails quite a lot from combat to its morality system, they take some missteps in writing and exploration that dulls the experience. Combat is slow, but tense. Jonathan has access to a number of pistols, shotguns, bludgeons, stakes, and swords to slay his vampiric brethren and those who hunt them.. Enemies are aggressive and dodging, healing, and counters are important to get them off your back in any encounter. Even basic enemies encountered in the overworld can give Jonathan a challenge, with some being even more powerful than a few of the boss creatures in the game. Some enemies will try to exploit the player’s vampiric weakness to fire and holy relics and will not wait their turn to attack--with some enemy types dedicated to swarming and overwhelming Jonathan. There are two main attack buttons, a regular attack and a special attack button. While wielding one handed weapons, those two bu...
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